Adobe After Effects attempt
During the editing process of our opening we decided that a face morph would be most effective. To do this we researched into software that would allow us to do so; we soon found Adobe After Effects. However, when using this we faced a few difficulties.
Once i imported the footage into After Effects, i had to trim the footage down, marking the precise starting and ending point. After this i then had to mark the outside of the eyes and then use the playback as a guide to how far the editing would morph the face. One problem was that it was extremely easy to make the face morph look very unrealistic. To overcome this, i had to bare in mind that the markings of the morph had to be believable.
Once i was happy with the morph i had to render the final composition and export it, however many options were missing from my After Effects software possibly due to a unsatisfactory installation of the software. To recover this, I uninstalled and then re installed the software, repeated everything again but this time it allowed me to export it and upload it to YouTube. However, once the file had been converted from an .aep file to an MP4 the face morph did not work sufficiently leaving us with the video below.
As we were drawing closer to our deadline, re-doing this was not an option as face morphing on After Effects was proven to be very time consuming - especially as we were new to the software - therefore leaving us to find another alternative.
During the editing process of our opening we decided that a face morph would be most effective. To do this we researched into software that would allow us to do so; we soon found Adobe After Effects. However, when using this we faced a few difficulties.
Once i imported the footage into After Effects, i had to trim the footage down, marking the precise starting and ending point. After this i then had to mark the outside of the eyes and then use the playback as a guide to how far the editing would morph the face. One problem was that it was extremely easy to make the face morph look very unrealistic. To overcome this, i had to bare in mind that the markings of the morph had to be believable.
Once i was happy with the morph i had to render the final composition and export it, however many options were missing from my After Effects software possibly due to a unsatisfactory installation of the software. To recover this, I uninstalled and then re installed the software, repeated everything again but this time it allowed me to export it and upload it to YouTube. However, once the file had been converted from an .aep file to an MP4 the face morph did not work sufficiently leaving us with the video below.
As we were drawing closer to our deadline, re-doing this was not an option as face morphing on After Effects was proven to be very time consuming - especially as we were new to the software - therefore leaving us to find another alternative.
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