Centre No. 14109 - Rebecca Holloway 7279 - Danielle Blasse 7010 - Cloe Pace-Soler 7352 - Natasha Welch 7399

Sunday 16 December 2012

AS Media: Sound Experiment

RebNatDanClo: Sound Experiment

Walking amongst leaves
When trying to record something as simple as the footsteps among leaves there were many things to consider such as the ambient noise such as cars, dogs barking and the public especially when recording in a public area such as a park. Additionally, the wind alone can be a huge disruption. When recording, although there were many opportunities to record the walking amongst leaves we had to take into account whether the ambient sound would be too over powering if so, then the editing process would be extremely long and tedious therefore resulting to finding another location in which was a lot quieter. 

Creaky Door
Although a creaky door is easy to record alone, by adjusting the pitch during the editing process can have a huge impact on how heavy the door sounds. In this case, i recorded the creaky door of a bathroom cabinet therefore the weight of the door is nothing heavy. By adjusting the pitch, the outcome which is featured in the video creates the sound of the door being extremely heavy. Additionally, a negative being that the "creak" may run on for too long possibly making the sound too cliched.

Running amongst leaves
When recording we also had to bare in mind the same things when recording the walking amongst leaves. However, because the character is travelling at a faster speed we had to bare in mind a few things. If the camera pans them, then so will the microphone therefore following the sound. However, if we remain in the middle of the distance that the character is travelling then the sound will travel from one end of the room to the next. However, if we record from the characters starting point then we produce the sound of them running away so their footsteps fade away along with them.

Dripping of water
This clip was recorded in the bathroom using the shower, although a bathroom has great acoustics when filming our environment would be a lot bigger. To create this effect, through out the editing process i decided to select a particular environment in this circumstance i chose a "grand church" which allowed the drops of water to echo giving off the impression that the sound was recorded in a much larger surrounding.

Overall, i was rather disappointed with how the editing of the sound turned out. I also found it extremely hard to produce sound without the use of a scene being filmed therefore not knowing what sounds to emphasise on and what sounds to emphasise on less. Additionally when recording sounds alone you have to trust that what you're recording will sound realistic as for this purpose you are only hearing the sounds not seeing them. To overcome this, i found that it was good to record each clip at least 3/4 times and then within the editing process eliminate the recordings that sound the less effective after getting the opinion from at least three other people as many can interpret sounds differently especially without a visual aid.

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